Servus Leute,
wie der Titel oben schon sagt läuft bei mir jede Strecke, außer die Brennerbahn. Sie ist früher gelaufen, aber jetzt nicht mehr. Ich weiß mir keinen Rat mehr. Ich habe einige Fehler in der Log File behoben, bis auf die der "incomplete Crossover"... Die Kreuzungen sind aber komplett, hab selbst nachgesehen.
Anbei die Log File.
Open Rails is starting...
Argument 0 = -start
Argument 1 = -explorer
Argument 2 = C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Brennerbahn\PATHS\Ibk Fbh.pat
Argument 3 = C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\CONSISTS\1044 118 mit Rola.con
Argument 4 = 12:00
Argument 5 = 1
Argument 6 = 0
Version = X2194
Build = 0.0.5228.32035 (2014-04-25 17:47:50Z)
Logfile = C:\Users\Florian\Desktop\OpenRailsLog.txt
--------------------------------------------------------------------------------
AdhesionMovingAverageFilterSize = (user set) 20
Alerter = False
AlerterDisableExternal = True
AvatarURL = (user set) http://www.openrails.org/images/ICONmediumOD.jpg
BrakePipeChargingRate = (user set) 90
BreakCouplers = (user set) True
Cab2DStretch = 0
CarVibratingLevel = (user set) 1
CurveResistanceSpeedDependent = (user set) True
CurveSpeedDependent = False
DataLogger = False
DataLoggerSeparator = comma
DataLogMisc = False
DataLogPerformance = True
DataLogPhysics = False
DataLogSpeedUnits = route
DataLogStart = False
DataLogStationStops = False
DataLogTrainSpeed = False
DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0
DataLogTSInterval = 10
DayAmbientLight = 20
DistantMountains = (user set) True
DistantMountainsViewingDistance = (user set) 200000
DoubleWire = (user set) True
DynamicShadows = (user set) True
FastFullScreenAltTab = False
FullScreen = (user set) True
GraduatedRelease = (user set) True
Language =
LODAlwaysMaximum = (user set) True
LODViewingExtention = (user set) True
Logging = True
LoggingFilename = OpenRailsLog.txt
LoggingPath = C:\Users\Florian\Desktop
Menu_Selection = (user set) C:\Program Files (x86)\Microsoft Games\Train Simulator, C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Brennerbahn,
ModelInstancing = False
MSTSBINSound = True
Multiplayer = False
Multiplayer_Host = (user set) 213.47.188.155
Multiplayer_Port = 30000
Multiplayer_UpdateInterval = (user set) 1
Multiplayer_User = (user set) flotschi19
MultiplayerClient = False
MultiplayerServer = False
OverrideNonElectrifiedRoutes = False
PerformanceTuner = False
PerformanceTunerTarget = 60
Precipitation = (user set) True
PreferDDSTexture = False
Profiling = False
ProfilingFrameCount = 0
ProfilingTime = 0
ReplayPauseBeforeEnd = True
ReplayPauseBeforeEndS = 0
ScreenshotPath = C:\Users\Florian\Pictures\Open Rails
ShaderModel = 3
ShadowAllShapes = False
ShadowMapBlur = True
ShadowMapCount = 4
ShadowMapDistance = 2500
ShadowMapResolution = 1024
ShowAvatar = (user set) True
ShowErrorDialogs = True
SoundDetailLevel = 5
SoundVolumePercent = 100
SuperElevationGauge = 1435
SuperElevationMinLen = (user set) 30
SuppressConfirmations = False
TrainLights = (user set) True
UseAdvancedAdhesion = True
UseLargeAddressAware = (user set) True
UseLocationPassingPaths = False
UseMSTSEnv = False
UseSuperElevation = (user set) 5
VerticalSync = False
ViewDispatcher = (user set) True
ViewingDistance = (user set) 5000
ViewingFOV = 45
WindowGlass = (user set) True
WindowPosition_Activity = 50, 50
WindowPosition_CarOperations = 50, 50
WindowPosition_Compass = 50, 0
WindowPosition_ComposeMessage = 50, 50
WindowPosition_DriverAid = 100, 100
WindowPosition_Help = (user set) 51, 91
WindowPosition_NextStation = 0, 100
WindowPosition_Quit = 50, 50
WindowPosition_Switch = (user set) 1, 50
WindowPosition_TrackMonitor = 100, 0
WindowPosition_TrainOperations = (user set) 57, 58
WindowSize = (user set) 1920x1200
Wire = (user set) True
WorldObjectDensity = 10
--------------------------------------------------------------------------------
Mode = explorer
Path = C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Brennerbahn\PATHS\Ibk Fbh.pat
Consist = C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\CONSISTS\1044 118 mit Rola.con
Time = 12:00
Season = 1
Weather = 0
--------------------------------------------------------------------------------
Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Warning: Incomplete crossover : indices 21 and 16
Warning: Incomplete crossover : indices 27 and 29
Warning: Incomplete crossover : indices 81 and 80
Warning: Incomplete crossover : indices 82 and 80
Warning: Incomplete crossover : indices 20 and 19
ENV SIGCFG TTYPE
Error: System.InvalidOperationException: Die Sequenz enthält keine Elemente.
bei System.Linq.Enumerable.Last[TSource](IEnumerable`1 source)
bei ORTS.Viewer3D.SoundStream..ctor(SMSStream mstsStream, Source eventSource, SoundSource soundSource) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Sound.cs:Zeile 791.
bei ORTS.Viewer3D.SoundSource.Initialize(Viewer viewer, WorldLocation worldLocation, Source eventSource, String smsFilePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Sound.cs:Zeile 397.
bei ORTS.Viewer3D.SoundSource..ctor(Viewer viewer, Source eventSource, String smsFilePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Sound.cs:Zeile 270.
bei ORTS.Viewer3D.World..ctor(Viewer viewer) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:Zeile 65.
bei ORTS.Viewer3D.Viewer.Initialize() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:Zeile 343.
bei ORTS.Viewer3D.Viewer..ctor(Simulator simulator, Game game) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:Zeile 255.
bei ORTS.Processes.GameStateRunActivity.Start(UserSettings settings, String acttype, String[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateRunActivity.cs:Zeile 261.
bei ORTS.Processes.GameStateRunActivity.<>c__DisplayClass6.<Load>b__3() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateRunActivity.cs:Zeile 149.
bei ORTS.Processes.GameStateRunActivity.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateRunActivity.cs:Zeile 190.
bei ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:Zeile 121.
bei ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:Zeile 102.
bei ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:Zeile 73.
bei System.Threading.ThreadHelper.ThreadStart_Context(Object state)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bei System.Threading.ThreadHelper.ThreadStart()
Loader: Time = 00:01:31.9502592 ms
Loader: Expected = 27.291.901 bytes
Loader: Actual = 26.753.840 bytes
Loader: Difference = -538.061 bytes (-2,0%)
Information: Game.PopState()
Und noch ein Screen.
Weiß von euch jemand woran es liegt? Wir würden sie gerne zum laufen bekommen, da man ja jetzt Fahrpläne erstellen kann.
danke
lg
flo